Insights and observations on Apple products and directions


The 2020 Mac mini

Summary opinion: Impressive, but disappointing

On November 10, 2020, Apple announced new architecture models of their MacBook Air, MacBook Pro 13", and their Mac mini. They are based upon the highly anticipated Apple-designed microprocessor, which we learned Apple has named the M1 — the first, entry level version of their Macintosh microprocessor. As expected, based upon the processing power of the Apple chips in the iPad and iPhone, these are very fast, very efficient chips. It is characteristic of such Apple presentations that there is a lot of razzle-dazzle, but they don't mention drawbacks. I was looking forward to a much improved Mac mini. However, in a close look at its specifications, I was disappointed. The new mini has conspicuous shortcomings:

The 2020 mini essentially takes the guts of the new MacBook Pro 13" and puts them into a square box, which is to say that the new mini's capabilities are as limited as in a laptop. This is poor: Apple is shortchanging its customers. The loss of a whopping 48 GB of memory severely handicaps the new mini. The mini is supposed to be a desktop powerhouse, capable of running pro applications, for those who want a modular Macintosh approach without the steep price of a Mac Pro. Here, Apple has gone backwards in important capabilities. Perhaps the future will bring an M2-powered mini which will restore those capabilities. Until then, skip the 2020 Mac mini.

The iPhone 12

Upon seeing the iPhone 12, we long-term iPhone people were immediately struck by the edge treatment: it's a stainless steel band rather than a nicely rounded edge on the 11, which felt so good in the hand. More ominously, we long-term iPhone people immediately thought: this is the iPhone 4 all over again, with the metal banded antenna edge...and does this portend signal strength issues all over again, depending upon how you hold it? Why did Apple return to this design? The simple answer is screen real estate. The rounded edge on the 11 made for extra thickness which added to the size of the device without helping screen size. What if you could reduce that rounded edge to just a thin band: that would allow you to increase display size within the same form factor. That's what Apple did, though it sacrifices how the device feels in the hand. However, there is still that nagging black border around the perimeter of the screen, which represents wasted space. Ideally, the display could go all the way to the edge, some day. Now, we hope we don't see another antenna fiasco as with the iPhone 4, where Steve Jobs had to relent and send rubber "bumper" surrounds to everyone who had purchased the iPhone 4, so that the hand would not touch the antenna band and interfere with signal strength. In any case, most of us buy a case for our iPhones, largely so that the hole the case for the lens protrusions allow the phone to be solidly flat on a table, and not wobble.

The 12 Pro offers superlative photographic capabilities, and employs a new image stabilization technique where it can move the lower-mass imaging sensor around, rather than the lens assembly — but note that this chip-based stabilization is only in Wide mode: Telephoto mode uses standard optical image stabilization, despite needing maximum stabilization in this mode. You'll have to anchor your 12 Pro to a tripod or the like to achieve satisfactory telephoto shots.

One of the biggest surprises with iPhone 12 was MagSafe. I marveled that they were able to add this to a phone that was already this thin. An irony is that MagSafe — in an alternate meaning of the word "safe" — was on earlier MacBook computers, so that someone tripping over the charging cord would just dislodge the connector from the MacBook and not yank your expensive laptop computer off the table top. This was "safe" as in "safety", and went away with the modern USB connectors. With iPhone 12, "safe" is as in "keeping your valuables in a safe", where you can have a credit card pouch magnetically bond to the back of your device.

To keep the world from being deluged with phone chargers and earbuds, the iPhone 12 box does not include a power adapter or earbuds. Good riddance, I say: I never use either, where I dock my iPhone to a clock radio that has a Lightning connector, and can't abide earbuds being stuck into my ears. On the subject: A big surprise was that iPhone 12 retains the Lightning connector, and did not go to USB-C as many were expecting. I'm pleased with that.


The settlement with Qualcomm

Apple and Qualcomm suddenly settled their mutual lawsuits, on April 16, 2019. This conflict was another one of those inter-corporation battles of attrition where the chief benefactors are the lawyers. The terms of the settlement were, of course, not disclosed, but had to involve Apple paying Qualcomm some considerable amount of money in withheld patent royalties, possibly with the percentage reduced from "egregious" to "moderate" as a result of the fight. Clearly, Apple was in a time squeeze and had to do something. A design freeze for the next generation iPhone was imminent and modem supplier Intel was as half-hearted in their commitment to Apple as IBM was with the PowerPC microprocessor. Qualcomm was the only 5G modem supplier with a compelling product. It was in the best interest of both companies to end the battle, for both to be able to concentrate on what they do best. While it superficially looks like Apple "caved", they did achieve was exposing Qualcomm's greed to the world, and may have gotten concessions we may never know about. A conspicuous loser in this is Intel. While the settlement was a relief for them in being able to drop the pursuit of 5G after losing their biggest/only 5G chip customer, Intel defined itself as an unreliable source in being late with the chips that Apple needed for this year's iPhones. This is on top of being known as the provider of inferior-performing chips in Apple's recent generations of iPhones. And all that is on top of Intel's other publicized failures in chip technology, chip security, and corporate management over the past several years.

This episode can only galvanize Apple's resolve to design their own radio technology chips so that in the future they are never again at the mercy of a supplier like Qualcomm.


What should Apple be doing next?

I see two fronts where Apple could be producing innovative new products...
  1. A flexible phone:   Samsung has been making noise about a folding phone. To me, a folding phone is as dumb as a round face on a smartwatch. A folding phone is a device asking for trouble, with overstressed cabling between the folding parts, dirt and germs accumulating in the fold area, etc. A flexible device is much more realistic, and do-able with new technology. A flexible phone is so needed, for fitting into pockets and conforming to the body as we bend and sit. Rigid phones are annoying in pockets.
  2. Intelligent earpieces:   I happened to see a commercial for a hearing aid, and with that came a mind-boggling price that was hard to believe. So much for one device that fits into one ear, and does one thing. This is an absurd situation that the hearing-impaired have been subjected to for far too long. Apple makes AirPods, which are outstanding devices which come in pairs and cost far less than hearing aids. Apple is renowned for its accessibility initiatives, its increasing emphasis on products which deal with human health, and for introducing far better technology products than other companies who have bumbled in the marketplace. This seems a natural for Apple, and it would be incidentally helping the hearing impaired at the same time as introducing new technology for everyone. Imagine a device which would transparently pass sound through to the ear (amplifying it for those who need it) at the same time as providing information and guiding intelligence to the wearer as needed. Such a product would be an extrapolation of the AirPods as ear devices and the smartwatch as on-body intelligence.

Siri, and the agonizingly long journey toward the Knowledge Navigator

Many of us long-term Apple customers have lamented its glacially slow evolution. I'm one of many who vividly recall the 2011 presentation by Scott Forstall which introduced Siri to the world. Its contextual assistance, as demonstrated, was awesome. We were excited, and looked forward to wonderful new interactive capabilities in Apple products, extrapolating Siri's capabilities. We all wonder now, What happened? Despite its tremendous head start, Siri stagnated, while Google — and even retailer Amazon — surged ahead with their own voice assistants. What happened is that Apple leadership discovered that Scott Forstall's portrayal of the state of Siri wasn't up to its reality. This, coupled with Scott's comparable portrayal of Apple Maps' capability, plus his own lack of contrition before Tim Cook in the shortcomings, led to his departure from Apple. You would think that Apple would have then regrouped its efforts around Siri, and rapidly developed this voice assistant, knowing that the competition would respond in kind to Siri's debut. For reasons unknown, Apple failed to do that. It is as though the initial Siri experience left a bad taste in Apple's mouth, such that they largely sidelined Siri. Today, Siri is just a so-so voice assistant which still gets a lot of voice queries wrong and has very limited knowledge areas (and is artificially constrained, as seen in the widely criticized HomePod in its debut).

Whenever I think of Siri, I can't help but think back to the earlier days of Apple, when the company was especially visionary and was imagining what it could bring to the future; and in that I think of the Knowledge Navigator. This was Apple's 1987-1988 vision for a comprehensive, very capable assistant, as imagined by then CEO John Sculley. (See videos on YouTube.) Its concept remains as wonderful today as it was then, portraying a wholly natural voice and video-based interaction between man and machine, greatly enhancing what the human could accomplish. At the same time, it's all very sad, for here we are 30 years later and Apple hasn't provided more than a small fraction of that capability. It's particularly disappointing because Apple as a company has immense resources in design and fabrication which could have been used to bring the Knowledge Navigator to fruition — and with that be far ahead of its rivals. This failure to act on vision will go down as one of Apple's greatest failings and lost opportunities.

There's also a large irony in all this: Apple is believed to be working on autonomous driving automobile technology. If the AI in that is as inadequate as the AI in Siri, then Apple's vehicle autonomy will not be viable.


Apple as a semiconductor company

When Apple acquired semiconductor design firm, including P.A. Semi in 2008, it wasn't clear what Apple intended to do. It wasn't all that long before their A-series microprocessors came to the market, with the A4 in the original 2010 iPad. Later came the M-series chips for motion co-processing. Then Apple turned the smartphone industry on its head with the 64-bit A7 chip in the 2013 iPhone 5S. In 2016 there was the W1 chip for wireless processin in 2016, for the AirPods. And there's the S-series processor line for the Apple Watch, and derived from that, the T-series processors for the Touch Bar in the MacBook Pro. All this follows the famous Alan Kay dictum: "People who are really serious about software should make their own hardware."

In committing to this approach, Apple is doing two things: (1) Allowing Apple to provide features, efficiency, power, battery life, and performance that they can't get by adopting someone else's generic microprocessor. (2) Apple all but eliminates the encumbrances involved in the licensed patents and associated fees in using other companies' microprocessors. The egregious fees that Qualcomm has been charging Apple is incentivising Apple to make their own cellular radio processors. Further, Intel's processor bungles and years-late development has given Apple reason to put their own processors into Macintoshes (much like Apple had to give up on IBM and the PowerPC for lack of initiative by their partner company).

Apple is now a huge semiconductor company in its own right, designing processors that enable them to bring forth innovative products that would not be possible if they had to depend upon other, tepidly interested microprocessor companies.


Apple's smart iOS 12 strategy

WWDC 2018 focused exclusively on software — as it should. A dramatic slide showed that iOS 12 will continue the iOS 11 support all the way back to the iPhone 5S, with performance improvements as well. Wait a minute: Apple is a hardware company, so isn't support of devices that far back self-defeating for sales? Actually, when you think about it, not really; in fact, it's pretty smart. Apple is keenly aware of two important things:
1. People with money will always buy into the latest devices.
2. There is a huge secondary market for people of modest means.
Supporting a deep lineage of older devices means that lots and lots more people can participate in the Apple ecosystem. While new devices would be beyond their reach, they can much more readily afford the older devices that upgraders have passed down. Given the renowened durability of Apple devices, these are good values. People aware of Apple's attitude toward security versus other companies will choose iOS devices over Android devices. More people on Apple devices means a richer environment for developers. All of this strengthens the Apple ecosystem. Another very healthy aspect of this long-term device support is environmental health, where the device stays viable for an impressive number of years.

Avoid wireless charging

Newer iOS devices (iPhone 8, X) have glass backs which facilitate the use of wireless chargers, where you simply place your device on top of the charging slab. That's very convenient, but there's a severe penalty. A device that is charging is not dormant (unless it's fully turned off, which most people don't do): it's listening for notifications, "Hey, Siri", and other helpful functions, which is to say that it's alive and processing. That requires power. In traditional charging, you plug your device into a Lightning connector that is on a USB cable or into a docking device such as iHome's nifty products. When plugged in, your device operation is being powered by the electrical connection. However, in wireless charging, there is no physical connection: the charger is just feeding the battery, and the battery is powering operations. This is extra wear on the battery, which will reduce its life.

Apple TV 4K: AVOID! DO NOT BUY!

When the next generation Apple TV came on the scene, it seemed like it would be the pinnacle of Apple engineering in this streaming device. I was wrong. The engineering is appallingly bad: the box will render itself unusable.

After having used the Apple TV 4K box a couple of months, I went to use it again and, instead of working, the white light on the front was blinking and what was on the screen was a yellow triangle with an exclamation mark in it, and under that the terse: support.apple.com/appletv/restore. I went to that website which, for the 4K box, said to call Apple Support: just that, no other remediation. I underwent that protracted exercise. Speaking with the technical support person, I was told that there was no way that a customer could address this problem themself: the box has to be returned to Apple, either by mail or by going to the nearest Apple Store.

You've got to be kidding me! This is appallingly bad engineering, where there is no way provided for a customer to reset the unit: the customer has to go through an ordeal of physically transporting the box to Apple for them to do something. Nonsense like this is precisely why Apple is becoming a joke in the industry. If you look back to the previous generation box, there was a USB-C connector on the back, where the 'restore' website provided instructions for connecting that to a Mac to reset the unit via iTunes. The 4K box was designed without a USB connector, and no thought was given to allowing for resetting via an operation through the ethernet port or by providing a reset button on the unit. What causes this? My suspicion is the standard setting for automatic updating of the software in the box, where there is a gross defect in the firmware such that the normal un-powering the unit after a watching session results in the box getting fatally screwed up when it is in the midst of updating itself. I've provided Apple with my feedback on this unacceptably bad situation.

My strong advice is to avoid this lemon of a product, unless you want to go through this same masochistic experience.


What's this HomePod thing, anyway?

HomePod is finally becoming available on February 9, 2018. As noted elsewhere, HomePod doesn't seem to be competitive with other voice-based "assistant" type products previously introduced by other manufacturers. So where does HomePod really fit? What's its mission in Apple's line-up? Personally, I see it as an anchor point for Apple's subscription services, where Apple Music is a conspicuous subscription service, but may not be the only one that Apple may launch. As you've seen, the Services category has surprised even Apple with its dramatic growth as an income producer for the company. Recognizing that, Apple can be expected to put increasing emphasis on Services, particularly as it has been a boon to other companies as well. HomePod is also being established as the primary means of controlling your home's HomeKit-compliant devices, individually or as a meta-defined group having a collective name, like "Morning mode" or "Bedtime".

HomePod has some native functionality appeal of its own. It has become a cliche for people to struggle to hear phone calls over tiny speakers where intelligibility suffers and the overall experience is unsatisfactory. What you'd like is a device with multiple, sensitive microphones and high quality sound reproduction to be able to engage in a satisfying phone conversation with friends or family members. HomePod does that, well. Beyond that, the "Hey, Siri" experience at home with an iPhone or iPad is not the most satisfying in terms of audio. HomePod will fix that — but of course will not fix the overall Siri shortcoming of referring you to online information rather than directly giving you information you seek.

As to music: Apple has clarified that HomePod will not just play content from your Apple Music subscription: it will play your iTunes-purchased music as well, plus Beats 1 streaming, and podcasts. As you would expect, other music services are not supported in HomePod. There is no Bluetooth support: pushing to the device requires AirPlay 2.

HomePod is not meant to be a stand-alone device, but rather one that adds value when combined with other Apple devices and services in their ecosystem.

One thing that I haven't seen anyone else consider is that HomePod might be an element of Apple's AR strategy, surreptitiously positioning itself in the home for more than the music playing it suggests. The HomePod is designed with six microphone beamforming technology that allows it to determine the position of the user relative to the device.


Apple fails again: the missing HomePod

After letting Amazon and Google bring desktop, voice-operated home assistants to the market, Apple in June 2017 promised delivery of the HomePod in December. On November 17, Apple issued a statement that they would not make their self-defined HomePod due date, that availability would be sometime in early 2018. This is absurd, and smacks of gross mismanagement at Apple. HomePod is not revolutionary technology, and does not require daunting assembly methods as does Apple Watch or the iPhone. This is a speaker with a microprocessor and radio in it. Now, despite years of opportunity to get something to market, Apple will miss the holiday sales period and fall further behind the competition. Many people will simply give up on Apple, and go with Amazon's Echo or Google Home — which makes sense, as by the time the HomePod finally gets to market, with its by-then basically year-old design, the more dynamic competition will have further out-paced the HomePod. This is Apple literally surrendering market share. This is Apple — a company with boundless resources — once again failing. And this is just the latest failure to bring promised products to market on time, other recent failings being the iPhone X and AirPods.

How Apple fails: the ever exasperating AirDrop

Way back in July, 2011 Apple introduced AirDrop as part of Mac OS X Lion (10.7). Demonstrations with Macs, and later with iOS devices, showed trivially easy usage in sharing files across devices. In the intervening years, I've attempted to use AirDrop when needing to get stuff from one current Apple device to another. From my use of the word 'attempted', you realize that success has been fleeting. Indeed, AirDrop has worked maybe five percent of the time. I am hardly alone in this: you can see from countless online postings that this is a problem that huge numbers of people have had with this alleged function. All of us struggling with AirDrop have pursued Apple's largely vacuous website articles on getting it to work, as well as the large number of third-party articles on troubleshooting AirDrop...all efforts amounting to futility. Apple cannot help but be well aware of the problems. Many of us have taken to providing direct feedback to Apple on the problem. What has Apple done about it? Nothing perceptible: AirDrop still doesn't work.

This is a good case example of Apple choosing to fail. One can imagine that the developers and management team within Apple were well aware, since inception, that AirDrop was highly problematic and would be unreliable for probably most of their customers, and yet Apple went ahead and promoted it as though it was a wonderful and completely reliabile facility. Moreover, they knew that Apple either would not be able to fix the problems with AirDrop, or that the company would never thereafter allocate the resources to fix it, as staff time would instead be fully allocated to go-forward projects. Suffice to say that AirDrop is one of those things that Apple has chosen to ignore and abandon in place, even though they've continue to include it in MacOS and iOS as though it was a viable facility.

What could Apple have done differently? First, they should not have released AirDrop, knowing full well that it would function properly only in very limited circumstances. In having released it, knowing its limitations, Apple should have incorporated self-debugging software into the facility, to tell the user what's wrong when the user attempts to use it, rather than the facility being completely silent as it continues to be today. Further, if Apple really cared about the quality of their software, they would force their developers to depend upon the software they write: nothing motivates the fixing of applications like its creators having to use it. And lastly: now that Apple is very much into AI, they have the overall opportunity to generally make their OS facilities much smarter about handling situations where things aren't right.

Apple is notorious for not fixing problems for current usage. What they do — if they address software problems at all — is develop corrections into the next release, that will come out next year. This is conscious neglect, leaving problems unaddressed for their current users, which results in a lot of dissatisfaction that Apple seems to not care about. This needs to stop. Apple needs to acknowledge problems, and devote resources to fix problems. Apple is well known to have one of the largest workforces in the world, distributed all over the globe, and have enormous amounts of unallocated cash. To ignore users' problems smacks of self-enriching arrogance. Apple: do you really want that to be your reputation?


The demoralizing iPhone 7

It's January (2017) and after the usual three months, the latest iPhone (7) is finally available for purchase in stores. Those of us with an iPhone that is one or two years old naturally consider an upgrade. But... In the intervening months of awaiting actual availability, third parties have been delving into the realities of the iPhone 7. One of the major discoveries is that there are two disparate versions of the phone for the U.S. market, one based upon a Qualcomm modem chip for Sprint/Verizon and one based upon an Intel modem for ATT/T-Mobile. Big problem here: As with their graphics chips, the Intel chip is way slower than what's available from chipmakers who live the technology involved. The Intel chip is a measly 450 megabits per second versus 600 megabits per second for the Qualcomm. Well, that's great for the Sprint/Verizon iPhone customers, right? No. Apple instead decided to cripple the Qualcomm chip's throughput to make it roughly equivalent to Intel chip, "for a uniform customer experience".

This is a demoralizing deal-breaker, making for yet another black eye for Apple in a lackluster year where they instead need to maintain their standing. Clearly, Apple is engaging in their usual practice of pitting suppliers against one another in order to get the best component pricing; but that's something done to benefit Apple's income figures and executive bonuses, not the customer. This is betrayal of trust with the customer, shortchanging performance and hoping the customer won't realize it. Apple is supposed to be the pre-eminent smartphone maker, offering premium devices with the best materials and performance. Instead, we find Apple marketing diminished products at premium prices. Among other things, this is dismaying, reflecting Apple just not caring. I would further imagine that this is demoralizing for Apple product designers, who would want to put the best available components into devices they labor over for a year, only to be told by profit-oriented managers to create a device that is inferior to what it could and should be.

I had been contemplating upgrading to an iPhone 7. No longer. I'll be sticking with my iPhone 6 Plus, waiting to see what the iPhone 8 offers. Perhaps if Apple sees what their perverse game-playing is doing to their bottom line, they will wake up from their indifference.

Addendum: Around January 20, 2017, Apple filed a $1B suit against Qualcomm for "excessive royalties" and withholding payments in retaliation for Apple cooperating with South Korean regulators that are investigating the chip supplier. Apple is fed up with Qualcomm's extortionary practices, where Apple is forced to pay Qualcomm some 3 to 4% of the bill of materials of the entire iPhone in order to use the CDMA technology that is the basis for one chip in the phone. Apple also says that Qualcomm hides behind a "thicket" of more than 30,000 patents to "extort" royalties. Apple's lawsuit reads: "By leveraging the 'thicket,' Qualcomm attempts to avoid the patent-by-patent analysis that is ordinarily required for any licensing demand, instead hiding behind the sheer volume of its patent portfolio to extort royalties from potential licensees." Qualcomm's business model can be characterized as excessively greedy. Analysts have found that business model to be unrealistic and unsustainable — a finding corroborated by South Korea fining Qualcomm $890 million for monopolistic tactics, and an FTC complaint charging Qualcomm with using anticompetitive tactics to maintain its monopoly in the supply of a key semiconductor device used in cell phones and other consumer products. Qualcomm's business model can be characterized as excessively greedy. Analysts have found that business model to be unrealistic and unsustainable — a finding corroborated by South Korea fining Qualcomm $890 million for monopolistic tactics, and an FTC complaint charging Qualcomm with using anticompetitive tactics to maintain its monopoly in the supply of a key semiconductor device used in cell phones and other consumer products. Qualcomm's stock has suffered as a result of all this.


Boy, do "chip cards" create incentive for the public to adopt Apple Pay

On October 1, 2015 the new chip-based credit card system (EMV) was supposed to have rolled out across the United States, with the incentive that liability for fraud would shift from the card-issuing bank to the retailer if the retailer failed to implement the new technology as scheduled. Further, the technology specifies that a second factor would be the customer entering their PIN to prove that the card wasn't being used by someone other than its owner. The lack of absolute mandate resulted in most retailers reluctantly and slowly implementing the technology, as witness Stop & Shop not getting around to it until mid 2016. Understandable impediments to the roll-out were the expense of the new customer-side PoS devices required plus all the IT work required to implement the new technology.

Compounding the problem was that many retailers rolled the technology out in phases, where the PoS devices were in place but only for card-swiping, where the chip reader was present but whose use was in some way discouraged — sometimes via tape crudely applied over the reader slot, or having the reader slot exposed but the clerk telling the customer not to use it. Lots of confusion through inconsistency.

So, once the new technology was implemented, all is find and dandy, huh? No. Retailers and customers quickly learned that use of the chip reader resulted in greatly prolonged transactions, where it commonly takes about 10 times longer for the chip reader method to process than the former swipe method. Some retailers who had implemented the chip readers before Christmas turned it off for the duration of the holiday period to prevent long, frustrated lines of customers at the checkout. While the new PoS devices all have shrouded keypads for entering the PIN that the technology calls for, almost no retailers implemented PIN as the second factor: the decades-old, much less secure signature method prevailed. All of the above spells an ugly mess. Faster PoS devices and processing are being promised, but with further expenses for the retailers.

If there was ever an experiential incentive for the use of Apple Pay, this is it. I was in line behind a person checking out with a chip-read card, where the process took over a minute. When my turn came, I used my iPhone with Apple Pay, where the process took less than a second: a far better experience, much more secure to boot.


Apple's struggle to get broadcasters on board with Apple TV

Apple has been reported to have engaged with traditional TV content providers with the goal of providing a slim set of "channels" akin to cable TV bundles, but allowing viewers to watch whatever they want whenever they want, without having to buy programs or having their participation be linked to a cable TV subscription. Apple's negotiations failed, reportedly because Apple was too headstrong about their position, thinking they could get a better deal out of the content providers. Apple's overtures were rebuffed as too greedy and too inflexible.

Why was Apple so stubborn? I think it was partly because they approached it on the basis of historic success that Steve Jobs had with music companies, movie studios, and book and magazine publishers, where he was able to exercise Apple's clout in convincing those content providers to participate in the Apple ecosystem. But I think there was more, as well. Never forget that a huge element of the motivations of Apple people is that they approach products and services as consumers, which in real life they are. They want good, quality stuff, and it irks them to have to contend with a lot of the crud that is in the consumer space. It's well known to everyone that TV content purveyors have little respect for the end user: the number of commercial minutes has increased over the years to about 1/4 of air time, and if that weren't enough, they overlay programs we are trying to watch with all kinds of logos, banners, and animations promoting upcoming shows. There is little reason that Apple should have more respect for content providers who deface their product than the content providers have for their audiences.


Google income dependence upon Apple

It is well known that mobile computing has become huge, and constitutes the most active area of Internet use today. It has consistently been the case that within the mobile space, iOS users are far more active on the Internet than Android users. (This may be due to Android users predominantly whiling away their time in frivolous games like Angry Avians, rather than engaging in far more important pursuits such as online shopping.)

Recognizing this reality, Google and Apple for some time have had a contractual relationship where, according to leaks, Google pays Apple about a billion dollars a year to be the default search engine on iOS Safari. For this to make sense, Google obviously has to benefit to an income far exceeding that number. (In 2014, Goldman Sachs estimated that more than 75 percent of Google's mobile revenue was coming from i-devices.) That income derives from the top-of-search-results paid links to sites which are more or less related to the conducted search.

This is a double-edged sword for both parties. While Apple derives some income from this arrangement, it means financing your competitor. For Google, this means depending upon your competitor, who could stop renewing your contract and cut you out of a huge part of the mobile realm. As to the latter risk, Apple has been progressively undercutting Google, first by continuing the expansion of Siri voice-based searching, and secondarily through further development for Spotlight searches to go directly out to the Internet to service queries. This is extending into Apple Maps as well, where you can search for stores or restaurants or movies within Maps, and also bring up partnered review sites (e.g., Yelp) info on those businesses. Consider also the Reader function in the Safari browswer, which allows you to see just the article on a page and skip all the egregious advertising debris. Apple is doing this, not to be mean, but out of a combination of the basic principle of not helping your competitors compete against you, and in rejection of Google's business model of collecting and effectively selling information about millions of people's buying interests. (See Apple's privacy statement.) Note further that Apple is not the only company implicitly threatening Google's principle source of income: one can just go to the Amazon site to search and find just about any product, within their walls.

All of this points out how Google's business model was based upon an opportunity which was wide open for exploitation during the early Internet, but which has always been very vulnerable to being pushed aside as things evolved. Google recognizes all this, which is likely what caused them to reorganize the company under umbrella name Alphabet, with Google being one of held companies, where they hope the other companies are able to grow and produce sizeable income.


The iPhone SE popularity

Apple reintroduced the 4-inch iPhone form factor at a media event on March 21, 2016, with the official launch following on March 31. This was Apple's first 4-inch iPhone since 2013. Utilizing the same chamfered aluminum body as the iPhone 5s, it incorporated most of the advanced technologies of the current iPhones, but in a smaller form factor. This was something of an experiment on Apple's part, to back-fill its phone product line after having grown the size of their phones in the past several years. The SE turned out to be a success, taking some 15 percent of the U.S iPhone market. Why so popular? Because it's an ideal personal size. The original iPhone was chosen as an ideal size, providing a device which had a nice display size and usable virtual keyboard in a size which comfortably fit in everyone's hand, pocket, and bag. It's an unobtrusive size when in use, not too heavy, with good battery life and, owing to the smaller display, very responsive graphics performance. Its popularity attested to many people wanting an iPhone to principally be a great device for making phone calls, with data use being secondary rather than primary, as on the larger devices.

Apple Music streaming service

In my opinion, this was a huge mistake and step in the wrong direction for Apple. Steve jobs used to talk about skating to where the puck is going to be: this is Apple chasing the puck.

In the spring of 2014, Apple acquired Beats Electronics and Beats Music in a $3 billion deal. Apple provided insight on this, saying that this was largely to have the Beats founders join Apple, namely Interscope-Geffen-A&M chairman Jimmy Iovine and hip-hop producer Dr. Dre, where their industry weight and influence would allow Apple to make greater strides. Apple made the move because they had failed to properly gauge the popularity of music streaming, which was overwhelming digital music purchases much as digital music purchasing had done to CDs, and needed a jumpstart into the music streaming business. In that effort, Apple expected Iovine and Dre to greatly assist with negotiations with music companies.

When the Beats purchase was announced, I was astounded how much Apple was overpaying for a company whose Beats Music service Apple should have been able to out-do themselves, after a decade of experience with iTunes and all the in-house talent they had. This acquisition also saddled Apple with a dubious headphone and portable speakers product line which though it had some following, largely consisted of non-audiophile-quality headsets. Worse, the products were not necessarily well designed, as witness the embarrassing recall of the Beats Pill XL Speaker, which posed a fire safety risk. The acquisition also resulted in a lawsuit against Beats (and thus Apple) from Monster regarding the way in which the Beats sale was engineered by Iovine and Dre, shutting Monster out of participatory compensation.

Did Iovine and Dre really bring music industry acumen to Apple? In anticipation of launching Apple Music, Apple decided that they would introduce their new service with a free three month trial — during which they would not be paying artists! This is to say that Apple would effectively be building its business with slave labor. This was an astounding, unfathomable, collosal error in judgement which resulted in a tremendous loss of faith in Apple and artists backlash. Agitated into writing a 4 a.m. open letter, Taylor Swift took Apple to task, saying "I find it to be shocking, disappointing, and completely unlike this historically progressive and generous company. ... We don't ask you for free iPhones. Please don't ask us to provide you with our music for no compensation." Apple was casting itself as an arrogant corporation which, despite repeatedly saying "Music is in our DNA", was doing as they pleased with those who produce what Apple markets. Over that weekend, Apple executives were compelled to rethink their stance. On Sunday, June 21, 2015 senior VP of Internet Software and Service Eddy Cue capitulated for Apple, saying that Apple had reversed its intentions and would pay artists for content played through Apple Music during the free trial period. The elephant question here is how such a bone-headed decision could have been made in the first place if Iovine and Dre were the music industry insiders they claimed to be, and were as influential within Apple as their incorporation suggested.

If Apple was ready to make this obviously wrong decision, I have to wonder if the company is headed down a path of further misjudgements, with an accompanying decline toward irrelevance.


Thoughts on WWDC 2015

OS X El Capitan:
This is release 10.11. This is an incremental release, literally staying in the Yosemite Valley, kind of like the 'S' incarnations of the iPhone being an interim. The emphasis was on improving the experience and performance. It's apparent that this is to establish a solid base for OS 10.12, where substantial new features will be introduced. The OS X engineering may have added a bunch of infrastructure changes whose presence won't be disclosed, but which will form the basis of new services next time.

iOS 9:
The exciting thing here was in multiple on-screen applications, in the form of SlideOver and and SplitView, for the iPad. (Takes a lot of horsepower, so is for only the latest iPad.) A brainstorm new feature is the ability to use the keyboard area of a typing-oriented app as a trackpad, for quick moving around plus copy/paste.

watchOS 2.0:
This is rather like watching the evolution of the iPhone OS from its beginnings. With 2.0, various apps can be native on the wrist device rather than being fed from the iPhon. watchOS is becoming much more sophisticated, laying the groundwork for next year's redesigned watch.

Maps:
Long-awaited mass transit maps are being introduced, with much apparent sophistication and value. This derives from the transit mapping companies that Apple purchased.

CarPlay:
The novel thing here was the Car app that Apple engineered. This represents a kind of inversion... CarPlay's initial presence has been as a sub-area of your vehicle's display and menus system, where you leave CarPlay to return to performing car functions. The Car app is likely going to make it possible to stay on the CarPlay screen and make vehicle functions something that is under that.

Apple Music:
This is Apple entering the music streaming market, as subscription music is where the bulk of popular music listening has shifted. iTunes has been merged into this. The streaming is essentially the Beats Music service, re-engineered. On stage, it was introduced by Jimmy Iovine, who joined Apple as Apple purchased Beats Music for about $3 billion a while back. Jimmy seemed to be out of his league, with a very awkward presentation: it gave the impression that he was being put on stage to introduce him to the Apple community, more than to convey information. It seems that Apple brought in Jimmy and Andre Romelle Young (Dr. Dre) for their sense of the music industry and contacts therein. The multi-person presentation was lacking sophistication, causing for concern as to the level to which all of this is playing.

What didn't show up:

Next generation Apple TV box and broadcast service:
Indications are that the hardware wasn't quite ready for WWDC, and negotiations with content providers are still ongoing. This was a huge omission, resulting in a perceptible void in the presentation, being rather embarrassing as well given the Apple TV box shape in the middle of the invitation image (title: "The epicenter of change"). New Apple TV technology was very obviously supposed to have been the core of the event, but was wholly absent.

Enhanced maps:
Maps has largely been unchanged since it was introduced. Tim Cook was publicly disappointed in what was introduced, as being inadequate and not up to Apple standards. Since then, users have not seen substantial improvements. We do know that Apple has been endeavoring to improve business locationing on the maps, which still needs work, as so many businesses and point of interest remain unlabeled on the maps. Over the past year, it has been discovered that Apple has had vans festooned with recording equipment plying the streets of major metropolitan areas, where we expect street view capability to be coming. Hopefully, improvements to 3-D rendering can be improved, toward eliminating the buildings and landscape distortions that are seen in current map views that were generated from a series of photos taken from low-flying aircraft, circling over metropolitan areas.


What's next from Apple, that they haven't announced?

Um, hardware

It's weird to have to say it, but this hardware company needs to release some hardware products. As of mid 2016, it has been so long since Apple has released a new or updated hardware product that it's difficult to remember when the last releases occurred. Can you recall when Apple last released an updated MacBook Pro? Neither can I. WWDC 2016 was software peeks only. What the heck is going on? Here we have the world's preeminent device maker, with an enormous staff all over the world, and they aren't producing anything. It boggles the mind. The absence of new products has to be particularly grating on those running Apple retail stores, as public interest wanes on aging products. Consider also the huge impact on the companies involved in Apple's whole supply chain, with large workforces which may have to be reduced.

In the past, a "starvation" situation like this has been caused by staff being marshalled to work on some other major effort, which required many people. With the size of Apple's workforce, you would not expect this kind of reassignment to be necessary, though.

Elimination of the headphone jack on mobile devices

The 2016 rumor mill has been all kinds of agitated over indications that Apple will discontinue the headphone jack on mobile devices, largely because the dimensions of the receptacle interfere with form factor design and internal capacity (as for more battery). Instead, one can use corded headphones with Lightning plug capability, or Bluetooth headsets. For one, I would welcome this, having for many years put up with corded headphones in general, with annoying tangling, catching, and pulling. More significantly, the circuitry involved is analog, like in the 1950s headphones (and scratchy vinyl records). Conveying digital signals directly out of the handheld device and into the headphones, either via cable or wireless, provides the headphone designers the opportunity to incorporate sophisticated processing of that data to great advantage toward the aural experience, relieving the handheld device of that silicon and processing. This also provides headphone makers with the further opportunity to differentiate their products.

A fully flat iMac

It seems obvious that the thin-edge iMac is a precursor to the whole iMac being thin and flat: the ultimate objective. Thus far, there has to be a bulge on the back to accommodate hard drives, which will prevail until flash memory prices finally match mechanical drive prices and make copious use of flash memory financially feasible. Maybe in 2015.

Apple QuickFacts

Here is a compendium of factoids about Apple products, and the Macintosh in particular.

See the Apple QuickFacts reference


Back to the main page