Party quirks


From Liquipedia, the Liquid Fun encyclopedia

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Party quirks is a guessing game for five players.

The ref chooses a guesser to host a party. The audience chooses what sort of party it will be, and the host leaves.

The audience chooses quirks for the four other players - the guests (e.g.. can’t say vowels, has rubber bands for arms, doesn’t have eyes, is an obsessive compulsive organizer). Guests wait outside the "house." The host comes in and gets the party ready.

The first guest knocks at the door and the host lets them in. The guest drops hints as to what their quirk is through action or dialogue. Hints should be little at first and gradually get bigger until the host guesses.

After a while, another guest can come in. When the host guesses a guest's quirk, the guest must leave through the door, justifying the exit.

After guessing all the quirks, the host wraps up the party.

If the host takes a long time to guess a guest's quirk, guests who left and non-players can arrive at the door to offer broad hints.

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